WiiM News – Looking Back at September 2026


September was another busy month for WiiM, with our first soundbar officially arriving in stores, new music service integrations, and firmware updates across several products.
Some highlights this month:
WiiM Bar began shipping in the US and arrived at select retailers.
Presto Music support arrived for WiiM Bar (with broader support rolling out).
New surround calibration and home theater improvements rolled out.
WiiM Home gained new Plexamp and Squeezelite integration options.
Here's everything you might have missed!
WiiM Bar Is Now Available in Stores & Shipping in the US!
It's official! As of September 15, WiiM Bar is available at select retail partners and shipping in the US and select countries.
Our first Dolby Atmos soundbar brings together immersive home theater audio, music streaming, and the flexibility to expand into a complete WiiM surround sound system.
For those outside the US, availability in the EU and UK was announced for late November. Availability varies by region and retailer.
We've loved seeing the excitement around WiiM Bar, and we're looking forward to hearing more from everyone as these systems find their way into living rooms.
New Ways to Listen: Presto Music, Plexamp & Squeezelite

September also brought some exciting additions for music lovers.
Presto Music support arrived in WiiM Home v3.6.8, followed by compatible firmware support for WiiM Bar at the end of the month. This gives supported users another way to enjoy their music through the WiiM ecosystem.
Headless Plexamp integration was added to WiiM Home v3.6.9, introducing an option for streaming from Plexamp to a WiiM device. This feature requires compatible beta firmware.
Squeezelite also received an improvement, allowing users to manually enter an LMS server's IP address when connecting through the WiiM Home app.
These additions continue to expand the ways you can access and enjoy your music, whether you're using a streaming service or managing your own library.
App & Firmware Updates
September's updates focused on expanding compatibility, improving home theater performance, and making everyday playback more reliable.
WiiM Home App
v3.6.8 (Sep 11) — Added Presto Music integration support, improved subwoofer calibration to reduce incorrect silence detection, and refined RoomFit™ clipping detection on Android.
v3.6.9 (Sep 24) — Added manual LMS server configuration for Squeezelite, a Headless Plexamp streaming option requiring beta firmware, TIDAL track-version labels, a next-track button in the mini player, and iOS 27 compatibility fixes.
WiiM Bar Firmware
v5.2.829051 (Sep 11) — Added Google Cast support for WiiM multi-room playback and wireless WiiM Sub Pro output. Also improved surround speaker volume balance, height effects, and network stability.
v5.2.830857 (Sep 29) — Added Presto Music support, automatic timing alignment between WiiM Bar and surround speakers, separate surround levels for TV and music, and height level controls. Also improved HDMI eARC stability, network performance, and Squeezelite artwork handling. Some controls require a compatible or upcoming app version.
WiiM Sound & Sound Lite Firmware
WiiM Sound v5.2.829356 (Sep 14) — Added SoundCloud track seeking, improved surround volume balance with WiiM Bar, enhanced network stability, and reduced TIDAL Connect stuttering.
WiiM Sound Lite v5.2.829446 (Sep 15) — Brought the same SoundCloud, surround audio, network, and TIDAL Connect improvements to Sound Lite.
WiiM Amp Ultra & WiiM Ultra Firmware
WiiM Amp Ultra v5.2.829663 (Sep 17) — Added SoundCloud track seeking and Google Cast support for WiiM multi-room playback and wireless Sub Pro output, alongside network and TIDAL Connect improvements.
WiiM Ultra v5.2.829661 (Sep 17) — Added the same SoundCloud and Google Cast capabilities, with improvements to Ethernet, IPv6 handling, and TIDAL Connect playback.
As always, firmware updates roll out in stages, so availability may vary between devices.
Help Center Highlights

September brought another round of Help Center improvements, with new setup guides and updated resources focused on home theater, room correction, and music playback.
A few highlights:
WiiM Bar & Home Theater: New instructions for Dolby Atmos playback from Apple TV, plus additional surround system setup options.
RoomFit™ & Subwoofer Calibration: Updated guides covering room correction settings, Moving Mic Measurement, and subwoofer timing.
Plexamp: A new guide for using a compatible WiiM device as a Plexamp player.
WiiM Sub Pro: Updated setup information reflecting Google Cast support in wireless mode.
High-Pass Filtering: Expanded explanations of filter presets and settings for WiiM Amp, Amp Pro, and Amp Ultra.
Community Buzz
September gave us some excellent examples of WiiM doing exactly what we want it to do: getting people excited about their music and giving them room to build the system they want.
Demo music, chosen by the community. Members traded favorite reference recordings and explained what they listen for in bass, vocals, stereo imaging and dynamics. For installers, the album exchange is a ready source of demo material for showing off a customer's system. This puts the music back at the center of the conversation. Naturally, we made a Mixtape.
Real systems, real WiiM flexibility. Over on Reddit, a member's Pro Plus setup with Fosi amplification, PSB speakers and a CD player got others sharing their own systems. It's a great illustration of WiiM's appeal: bring streaming into a system while keeping the amplification and speakers the customer already loves.
Building a bigger theater around WiiM Bar. The forum explored the path from 3.0.2 to 5.1.2: add a Sub Pro first, go for surrounds, or put existing passive speakers to work through a WiiM Amp. Start with the room and the customer's priorities, then build in stages around the Bar.
One WiiM gets the next conversation started. A new Pro Plus owner was impressed with Qobuz, CD playback and their Edifier speakers, then started asking where WiiM could fit alongside their existing Sonos system. That's the first impression we want: the customer enjoys the music, sees the value, and starts imagining what else they could do with WiiM.
Good engineering questions make a stronger WiiM story. Members pushed for the engineering behind Vibelink's RCA and digital input power ratings, and we took their questions back to the product team. The resulting clarification explained the shared amplifier stage and the different power and thermal management approaches for analog bypass and digital inputs. That direct exchange gives everyone more substance when explaining the design.
Catch up on September's five Tech Tuesday posts:



